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Advanced [show]


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear grey tank tops with tan skirt. Her white hair is cut jaggedly and amateurishly. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sannl was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Criminal record. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Sannl Stoutale, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 400 gp. Black pearl (600 gp). 1 Magnifying glass.


Social Check DCs


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his brown hair. His green eyes peer out from beneath his feathered blue hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Glim has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Glim Ningel, Male Gnome Monk 5
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He wears a small hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Military, Nature, Debt. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Uraim Torevir, Male Dwarf Barbarian 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)7 (-2) 11 (+0)6 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Born in the west to a Actor, Gomory learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Gomory Huxley, Male Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. White pearl (50 gp).


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries a battered scythe and tarnished hand crossbow as well. Her moppish white hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: Salanop hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Sold as a small child to a slaver, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Spy job and began her own company from there.

Motivation: Expand her business.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Mentor, Job. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Salanop Tarkelby, Female Gnome Druid 11
Small (3'4") Gnome, True Neutral (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 240 pp. Golden yellow topaz (900 gp).


Social Check DCs

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