Philomena Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. She keeps her long golden hair kept up in a rat tail. This hazel eyed southerner is not easily forgotten.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in a small island village. Like her father and her sister before her, after school she went straight into learning to become a Brewer. She has set out to sabotage the competition.
Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business
Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: Golden circlet with four aquamarines (3000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1300 gp). Embroidered and bejeweled glove (1000 gp).
Kilvar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He wears a grey deerstalker hat and grey clothes. He wears his black hair down. His eyes are hazel and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.
History: Born in the north to a Seamstress, Kilvar learned a great deal about his father's area of expertise. A freak accident while working with his Carter father left him crippled. He has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Impeccable. Flaws: Selfish, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1900 sp.
Sarah Garrick, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Recently she has begun working with bootleggers and crooks.
Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Criminal record, Adventurer. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 800 gp.
Elysande Harlan, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her red hair to look like a famous performer. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.
History: She is a Doppelganger in disguise. She found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. His right leg appears badly burned and disfigured. He wears his rusty crest down. His half smiles and red eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Nadarr was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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