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Advanced [show]


Carrie Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his pickaxe ready. His chestnut hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Sculptor and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Carrie Floshem, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 5 (-3)12 (+1)
Skills Nature +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Aquamarine (200 gp). Violet garnet (200 gp).


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is black, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Ruler. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Delg Fireforge, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Werydd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her silver hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Werydd Trueblood, Female Dwarf Druid 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 400 pp. An abacus with copper, silver and gold markers (170 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (700 gp). A delicate brass dragon egg (20 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His white hair is lengthy. This green eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He is a great chef.

History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Nature. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Nuraval Graybeard, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Zanna Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her wide-brimmed hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Pacifist, Logical. Flaws: Ugly, Insane. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Zanna Gummen, Female Gnome Ranger 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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