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Advanced [show]


Jillian High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her blonde hair is styled in orderly dreadlocks. Her blue eyes peer out from beneath her top red hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her father was called into army service. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Military. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Jillian High-hill, Female Halfling Barbarian 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +8 / 2d6+5, Grapple +6

Possessions: 400 gp.


Social Check DCs


Carrie Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Carrie Amastacia, Male Elf Adept 2
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 230 gp.


Social Check DCs


Watson Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. He has green eyes and a white hat with a grey feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has achieved small success as a Stableman.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people

Ideals: Joker. Flaws: Racist. Bonds: Poor, Military, Job. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Watson Tealeaf, Male Halfling Monk 9
Small (2'11") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnome, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 600 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Rich, Family. Occupation: Assassin

Voice: German accent

Attributes [hide]

Jocelyn Thompson, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Infernal, Auran, Undercommon, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 2000 sp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'5" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her blonde hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her daughter

Flaws: Ugly, Insane, Shy. Bonds: Mentor. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Oppah Ironhide, Female Gnome Fighter 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 10
Hit Points 98 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)14 (+2) 14 (+2)14 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 600 gp.


Social Check DCs

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