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Advanced [show]


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His beige fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Five grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Shy, Insomniac. Bonds: Rich, Adventurer, Debt. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Five In the Wind, Male Tabaxi Adept 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Justice, Fighting. Bonds: Attractive, Mentor, In love. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Nordak Eversharp, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky red painted plate armor. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are green and catlike.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: Insane, Secretive. Bonds: Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Ozyman Hogcollar, Male Halfling Fighter 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Edge Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down. He is portly but not overly obese. His fur, while still mostly gray, has prominent grey streaks. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Edge Buttons, Male Tabaxi Wizard 5
Medium (5'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp. Rhodochrosite (7 gp). Amber (40 gp). Rock crystal (50 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Andram Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green armored body suit, with a simple grey line shooting up and back down. He keeps his dark red hair in a pixie cut. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Beggar, Andram learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Job. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andram Gift, Male Tiefling Bard 13
Medium (5'10") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 29 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Athletics +7, Deception +5
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Auran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 1000 gp. Amethyst (160 gp). Eye agate (13 gp). White pearl (160 gp). Fire opal (1500 gp).


Social Check DCs

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