Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her black fur is unkempt and raggedy. This blue eyed southerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the south. After coming to the age of reason, Drifting took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying sister.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: Violet garnet (1000 gp). Black star sapphire (1200 gp). Pink pearl (90 gp). Citrine (50 gp). Golden yellow topaz (1000 gp). Banded agate (5 gp). 1 Minor magic item.
Snafû Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports white clothing, slightly heavier than average wear. His black hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He was born at the edge of vast plains. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content.
Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Attractive, Nature. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.
Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white fur is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Racist. Bonds: Nature, Adventurer, Family. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (400 gp).
Gillyd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing colorful clothing, dressed as a Dilettante and is in decent physical shape. She has a very tight haircut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Map Maker, who enjoyed hunting, Gillyd was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and she loathes her own lifestyle
Ideals: Opinionated. Flaws: Depressed. Bonds: Job, Nature, Adventurer. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 7
Hit Points 48 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +0 / 3d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 11000 sp.
Yevelda Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She is generally well dressed albeit a few years behind the times. Her hair is white and very short. Her eyes are blue.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Further she is a bit of a stoner and is frequently out of it.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better trade route.
Motivation: She feels the way she acts is they only way to get by in the world; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 15 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 gp. Red garnet (130 gp). Smoky quartz (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
