Theodoric Coombs, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He carries a battered longbow and tarnished crossbow as well. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Cartwright profession.
History: The child of northern immigrants he idolized his father. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Servant for hire.
Motivation: He's in love; and to be a cartwright again
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 2 Smokesticks.
Adrik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His green eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Beggar, who enjoyed hunting, Adrik was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 370 gp. Coral (130 gp). 1 Masterwork Uncommon Weapon.
Balimaar Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears his chestnut hair down. His violet eyes are slightly larger than normal.
Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. Balimaar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Gardener. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Half-Orc people; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Joker. Bonds: Immigrant, Military. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.
Ulfgar Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Ulfgar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Impeccable, Opinionated. Bonds: Adventurer, Family. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Markosian Justice, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is generally well dressed albeit a few years behind the times. She wears a colorful flower in her purple hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She comes from a rich northern family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She has money and likes to spend it; and she desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp.
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