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Advanced [show]


Quespa Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has a moderate pudge and is not very fit. Her green crest is drawn into a tight pony tail with a butterfly scrunchie. Her red eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She seems to be bored by most things; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Enemies, Religious. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Quespa Argenthrixus, Female Dragonborn Aristocrat 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)15 (+2) 10 (+0)19 (+4)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp. Red-brown spinel (90 gp). Black pearl (1100 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her long black hair is drawn into a two foot long braid. Her violet eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Oriff was born with her father's beautiful face. Like her father and her brother before her, after school she went straight into learning to become a Spy. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has passion for adventuring and risk

Flaws: Greedy. Bonds: Attractive, Family, Job, Adventurer. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriff Lutgehr, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 140 gp.


Social Check DCs


Pelt Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She has done her best to style her gray fur to look like a famous performer. Her yellow eyes peer out from beneath her Stetson brown hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Pelt grew up listening to her mother's many stories. In her youth she was a Stylist, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has dedicated herself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Poor, Attractive, Adventurer. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Pelt Thundercloud, Female Tabaxi Adept 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +7, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp.


Social Check DCs


Tomi Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is renowned for his bright red suits and hats. He has a hunchback. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Flaws: Ugly, Disease. Bonds: Job, Religious, Enemies. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tomi Smoothhands, Male Halfling Adept 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Mary Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her hair is always cut to a buzz. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Mary was born with her mother's beautiful face. When Mary reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Mary Heiser, Female Human Rogue 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Golden pearl (120 gp).


Social Check DCs

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