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NPC Generator

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Advanced [show]


Akra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears a black costume with the symbols of the four houses of cards on her torso. Her scarlet crest is matted, messy, and big. Her gold unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is a great chef.

History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Brewer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Akra Yarjerit, Female Dragonborn Commoner 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Bolhild Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear grey tank tops with green skirt, marred by chocolates. Her tied-back hair is chestnut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Religious. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Bolhild Frostbeard, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)6 (-2) 11 (+0)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Hatae Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of longswords, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. She has several tiny opal earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Hatae and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hatae discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Hatae fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Disciplined, Justice. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Hatae Qualanthri, Female Half-Elf Ranger 4
Medium (4'11") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 13 (+1)7 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Althaea Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Mayor. She is physically well-built. Her silver hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has worked as a Mayor like her mother before her.

Motivation: Expand her business.

Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Althaea Dalanthan, Female Elf Sorcerer 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)8 (-1) 10 (+0)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Jocelyn Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large brown jacket. His chestnut hair is cut short. His eyes are likewise violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Jocelyn Churchill, Male Human Adept 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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