Maynild Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is thinning but still full. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.
Motivation: She is greedy; and an old rival family wants her found
Ideals: Athletic, Joker. Bonds: Rich, Attractive, Family, Nature. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" western woman, she is dressed in earthy colors with a brown and violet handkerchief worn on her right side. She has moderate length brown fur. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Cook profession.
History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a cook again
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Seddit Severity, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her hair is blue, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Tanner business at a young age. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Tanner for hire.
Motivation: Wants to raise her children well.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 20000 sp. Blue quartz (11 gp). Carnelian (40 gp).
Purban Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His silver hair is thinning but still full. His eyes are blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 9
Hit Points 85 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 9 (-1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +3 / 4d10-2, Grapple +3
Possessions: 1200 pp. Tourmaline (100 gp). Tourmaline (100 gp). Sard (20 gp). Carnelian (20 gp). Tourmaline (100 gp). Star rose quartz (20 gp). Azurite (14 gp). Chrysoprase (20 gp). Alexandrite (300 gp). Moss agate (14 gp). Peridot (20 gp). Aquamarine (300 gp). Jacinth (4000 gp). Tourmaline (100 gp). Fiery yellow corundum (800 gp). Azurite (14 gp). Amethyst (100 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan tunic with brown highlights, and long white pants that bunch up around his shoes, and a wedding ring on his left hand. He has a very tight haircut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Priest who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Ugly. Bonds: In love, Has a crush, Military, Nature. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 39000 sp. Coral (70 gp). Coral (70 gp). Deep green spinel (70 gp).
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