Bilga Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She wears her red hair up. She wears crescent spectacles with a black brim.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Shy, Insane, Disease. Bonds: Rich. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 60 pp. Aquamarine (1200 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Nash, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears grey painted combat armor at almost all times. His whole body is exceptionally muscular. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are brown and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bernard was born on a far southern desert where he grew up under the tutelage of his father, an expert Detective. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Ideals: Extrovert. Bonds: Immigrant, Guardian, Poor. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. 2 Antitoxin.
Traubon Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp.
Naamah Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her white hair is still thick. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.
History: Naamah was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has achieved small success as a Blacksmith.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Addict. Bonds: Job, Adventurer, Religious. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 68 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp.
Tyna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears loose pants and a collared shirt complete with sweater beneath her coat. With wild white hair. Her thin eyebrows rest above her beady violet eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 600 gp. Red garnet (130 gp). Sard (20 gp). Aquamarine (1100 gp). Banded agate (6 gp). 1 Minor magic item.
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