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Advanced [show]


Alberich Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has a long brown beard with little hanging trinkets. His eyes are likewise brown.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Blacksmith.

Motivation: Regain custody of his son.

Flaws: Shy. Bonds: Immigrant, Family, Job. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Alberich Ironfist, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. Hematite (5 gp). Smoky quartz (50 gp).


Social Check DCs


Shedinn Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. His eyes are gold and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Adventurer, Rich. Occupation: Mortician

Voice: German accent

Attributes [hide]

Shedinn Verthisathurgiesh, Male Dragonborn Aristocrat 8
Medium (6'8") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: Lapis lazuli (4 gp). Malachite (4 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Rhodochrosite (4 gp). Golden yellow topaz (200 gp).


Social Check DCs


Qualen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He sports a long silver beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has worked as a Miner like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Qualen Waggletop, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Beiro LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Beiro LaHood, Male Half-Elf Druid 9
Medium (5'2") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and red pants. He carries with him a set of longswords on his belt, each one with a amber on the hilt. His white hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Cockaby grew up listening to his mother's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Cockaby Turen, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs

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