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Advanced [show]


Isabella Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her moppish blonde hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are brown.

Personality: She never swears and excessively uses polite adverbs when speaking. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. She struck the Ruler job and began her own company from there.

Motivation: Halfling compassion; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Racist. Bonds: Religious, Criminal record, Job. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Isabella Schwartz, Female Half-Elf Warrior 6
Medium (5'5") Half-Elf, Lawful Evil (CR 6)
Armor Class 7
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Ishte Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears black painted combat armor at almost all times, and is pretty ugly. She keeps her purple hair in a flapper bob. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Ishte grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now travels the world, in search of power and loot.

Motivation: Her religion dominates her actions.

Flaws: Ugly. Bonds: Religious, Has a crush, Adventurer. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Ishte Pain, Female Tiefling Adept 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 14 (+2)18 (+4)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Blue sapphire (1500 gp). Aquamarine (300 gp). Blue sapphire (1500 gp). Silver pearl (100 gp).


Social Check DCs


Alice Livingstone, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear grey tank tops with tan skirt. She has done her best to style her auburn hair to look like a famous performer. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants her found; and she has money and likes to spend it

Flaws: Cynical, Antagonistic. Bonds: Family, Criminal record, Rich. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Alice Livingstone, Female Human Commoner 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Ermina Sutherland, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Mercenary, Ermina learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Ermina Sutherland, Female Human Rogue 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hillanot Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with top hat. She has no crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a very good compulsive liar and kleptomaniac.

History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Insane, Depressed, Mundane. Bonds: Criminal record. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Hillanot Xephyrbahnor, Female Dragonborn Expert 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Alchemist’s fire.


Social Check DCs

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