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NPC Generator

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Advanced [show]


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Barkeep job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Forgetful. Bonds: Attractive, Job, Mentor. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Frouse Wildwander, Male Gnome Cleric 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 75 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)19 (+4) 11 (+0)15 (+2)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Auran, Undercommon, Infernal
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Golden yellow topaz (1400 gp). Peridot (50 gp). Eye agate (15 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky brown painted plate armor. He is tall, broad shouldered and powerfully built. His auburn hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Passionate, Philantrophist. Bonds: Military, Criminal record. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Ernest Watson, Male Human Commoner 9
Medium (5'0") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)18 (+4)
Skills Intimidation +7, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 8000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is greasy and uncared for. Her eyes are blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants she idolized her father. Trym was born on a far eastern island where she grew up under the tutelage of her father, an expert Banker. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Trym Goldfound, Female Halfling Wizard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Anne Wesley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She is wearing a long, brown cloak. Her golden hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Farmer profession.

History: Born to a Farmer, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Job, Poor, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Anne Wesley, Female Human Commoner 8
Medium (4'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Astaro Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her dark red hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Astaro is combative with any and all who dare try her patience in the slightest.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: Tiefling compassion; and she is currently in port desperately looking for someone to get her out

Ideals: Justice. Flaws: Racist. Bonds: Rich, Nature, Slave. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Astaro Rise, Female Tiefling Rogue 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. Obsidian (9 gp). Chalcedony (70 gp). Moss agate (9 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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