Feldûsh Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'0", this man prefers to wear flannel. His hair is blonde, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His skin is also unnaturally pale. His black hair is long and unkept. He is baby faced.
Personality: Calm and collected, he is a well trained Barber. He takes great joy in being the best Barber in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Barber.
Motivation: To reunite with his absent mother; and revenge
Flaws: Ugly. Bonds: Job, Rich, Enemies, Family. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 330 gp.
Bimpnottin Beren, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She is an epitome of beauty. Her hair is red and curly. Her green eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her father. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Bonds: Rich, Attractive, Adventurer. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 33000 sp. Alexandrite (800 gp). Jade (110 gp). Alexandrite (800 gp). Carnelian (70 gp). 1 Minor magic item.
Ovak Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many brown ritualistic tattoos. She wears an entirely white suit with brown socks and a vest with buckled shoes. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them
History: Ovak was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.
Motivation: Doesn't want to be a Spy and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Persistence. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 8000 gp. Malachite (11 gp). Moss agate (11 gp). Alexandrite (300 gp). Fiery yellow corundum (1400 gp). Alexandrite (300 gp). Onyx (70 gp). Violet garnet (300 gp). Alexandrite (300 gp). Black pearl (300 gp). Star rose quartz (70 gp). Brown-green garnet (40 gp). Chrysoprase (70 gp). Brown-green garnet (40 gp). Deep green spinel (40 gp). Sard (70 gp). Onyx (70 gp). 1 Medium magic item. 1 Medium magic item.
Trail Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His fur is lavender and curly. His thin eyebrows rest above his beady copper eyes.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Trail has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Flaws: Ugly, Insane, Impulsive, Disease. Bonds: In love. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp.
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