Tarhun Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His crest is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Shamil Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long chestnut hair kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Shamil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shamil's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Artistic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 81 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Abyssal, Undercommon, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Aquamarine (700 gp). Jacinth (5000 gp). Azurite (11 gp). Jet (60 gp). Coral (60 gp). Chalcedony (60 gp). Jet (60 gp). Moss agate (11 gp). Citrine (60 gp). Fiery yellow corundum (900 gp). Alexandrite (700 gp). Golden pearl (60 gp).
Sariel Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur, Athletic. Bonds: Rich, Criminal record. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Amethyst (130 gp). Golden pearl (130 gp).
Quarion Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His chestnut hair, when down, is lengthy. His eyes are violet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quarion took refuge in the old dungeon and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 42 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 6000 gp. Jet (150 gp). Azurite (15 gp). Star rose quartz (60 gp). Sardonyx (60 gp). Malachite (15 gp). Jasper (60 gp). Jade (150 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Lapis lazuli (15 gp). Hematite (15 gp). Chalcedony (60 gp). Lapis lazuli (15 gp). Amethyst (150 gp). Moss agate (15 gp). Sardonyx (60 gp). 1 Medium magic item.
Nutae Lathalas, Male Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his chestnut hair in a flapper bob. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 70 pp. 1 Silk rope. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
