Jane Alston, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey coat over a tan low-cut shirt, and a broad hat upon her head. Her blonde hair is slicked back into a classic pompadour. Her gray eyes peer out from beneath her broad grey hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of goblins once and for all.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She worked as a nervous Sculptor and found it very stressful. She then took over the family business and is one of the better Sculptor for hire.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Professionalism. Bonds: Enemies, Religious, Job. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Quelenna Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow coat over a green low-cut shirt, and a broad hat upon her head. She carries a battered greataxe and tarnished whip as well. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Adventurer, Religious. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 200 gp.
Tethren Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is purple and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: Tethren was born with his mother's beautiful face. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Sculptor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 1000 sp.
Anne Weston, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting brown shirt and pants. Her golden hair is lengthy and is close to two feet long. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Anne has worked very hard to control her curse. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 2 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 14000 sp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp).
Loopmottin Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is knotted and matted. She is baby faced.
Personality: She dislikes all the random violence that takes place in the south. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: The child of a Doctor, who enjoyed hunting, Loopmottin was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Fighting, Pacifist. Bonds: Criminal record, Nature. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 72 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 3 (-4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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