Nimble Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear pastel pants and tee shirts. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise yellow.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She works hard and plays hard.
History: A powerful brothel owner made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.
Motivation: She wants revenge against illithids; and money/treasure
Ideals: Optimist. Flaws: Hedonist. Bonds: Mentor, Rich, Enemies. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Azza Conviction, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her brown hair is unkempt and raggedy. Her eyes are white.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is content.
Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Immigrant, Poor. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 20000 cp.
Irann Firahel, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her ears are large.
Personality: Overbrimming with self-confidence, Irann isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Impeccable, Optimist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 92 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 900 pp. Blue star sapphire (400 gp). Pink diamond (2000 gp). Moss agate (11 gp). Hematite (11 gp). Black pearl (1000 gp). Malachite (11 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Amnon Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his chestnut hair in a flapper bob. His silver eyes lackadaisically let the world flow into them.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Amnon was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Sailor again; and further expansion of business
Ideals: Joker. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp.
Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his auburn hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his father. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
