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NPC Generator

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Advanced [show]


Myria Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white tunic with brown highlights, and long red pants that bunch up around her shoes. Her chestnut hair is greasy and uncared for. Her violet eyes dart from person to person.

Personality: She is irascible and easily irritated. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Myria was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Enemies, Debt. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Myria Wildcloak, Female Halfling Paladin 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp).


Social Check DCs


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy lavender fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Gale Plume, Male Tabaxi Cleric 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp. Deep blue spinel (800 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow coat over a brown low-cut shirt, and a feathered hat upon his head. His silver hair is long and unkept. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Anselm was born the youngest of three triplets. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his brother

Flaws: Ugly, Depressed. Bonds: Immigrant, Family, Criminal record. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Anselm Goltorah, Male Half-Elf Ranger 4
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 24000 cp.


Social Check DCs


Luthra Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest and prefers yellow and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is kept up in a ponytail inside a deerstalker hat. Her violet eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a island tribe. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She has achieved small success as a Navigator.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Luthra Raulnor, Female Gnome Bard 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 98 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Blue quartz (6 gp). Silver pearl (50 gp). Jet (50 gp). Moonstone (70 gp). Peridot (70 gp). Blue star sapphire (400 gp). Silver pearl (50 gp). Hematite (6 gp). Peridot (70 gp). Chrysoprase (70 gp). Malachite (6 gp). Fiery yellow corundum (400 gp). Amber (50 gp). Blue quartz (6 gp). 1 Medium magic item.


Social Check DCs


Creega Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. She keeps her long red hair kept up in a rat tail. She has blue eyes.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: Born to a Animal Trainer, her father struggled to pay the bills. Creega was born on a far eastern forest where she grew up under the tutelage of her father, an expert Barrister. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Creega Sherwood, Female Half-Orc Bard 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills Deception +1, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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