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NPC Generator

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Advanced [show]


Wymar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin tan vertical stripes and black pants. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are brown and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a illithids raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: He's looking for his big break; and to reunite with his absent father

Flaws: Ugly. Bonds: Family, Adventurer, Rich, Enemies. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Eastaughffe, Male Human Wizard 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp.


Social Check DCs


Thamuz Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his dark red hair down. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Thamuz Creed, Male Tiefling Commoner 14
Medium (6'2") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 72 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)12 (+1) 6 (-2)15 (+2)
Skills Animal Handling +3, Athletics +9
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +9

Possessions: 5000 gp. Iolite (60 gp). Blue quartz (13 gp). Carnelian (60 gp).


Social Check DCs


Ûkrom Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy blonde hair. His ears are large.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to settle down with his crush

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Ûkrom Norton, Male Half-Orc Cleric 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Ar-Pratu Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a golden handlebar mustache and slicked back golden hair. His green eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with dancing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ar-Pratu took refuge in the large cave and found the beat up bow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Bonds: Guardian, Rich, Nature, Criminal record. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Ar-Pratu Blakeley, Male Half-Orc Aristocrat 17
Medium (5'6") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 600 pp.


Social Check DCs


Suhnae Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes peer out from beneath his top yellow hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Suhnae is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Justice. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Suhnae Xiloscient, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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