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Advanced [show]


Theren Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male has a large yellow mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Interpreter and found it very stressful. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Theren Netyoive, Male Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 200 gp. Silver pearl (90 gp).


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a white suit, violet shirt, and yellow tie. His brown hair is thinning but still full. His eyes are likewise blue.

Personality: Ozyman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. Ozyman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic, Artistic, Gifted. Bonds: Adventurer, Nature. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Ozyman TellPenny, Male Halfling Fighter 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 50 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Black pearl (1100 gp). Azurite (12 gp).


Social Check DCs


Portia Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting red shirt and pants. Her tied-back hair is auburn. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Mason born in the past three hundred years. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and expand her business

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Portia Goodearth, Female Halfling Rogue 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Claira Berevan, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. In her 13th year, her parents were killed by a dire rats raid, leaving Claira alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Claira was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Enemies. Occupation: Baker

Voice: French accent

Attributes [hide]

Claira Berevan, Female Elf Warlock 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Auran, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 90000 cp.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears red painted combat armor at almost all times. His black hair is unkempt and raggedy. He has green eyes and a red hat with a green feather.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Born to a Detective, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Krimmon Shadowquick, Male Halfling Adept 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 17 (+3)10 (+0)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp. Coral (160 gp).


Social Check DCs

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