Callybon Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Callybon has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and retire the richest woman in the north
Ideals: Athletic, Joker, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Daar Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. She has styled her white crest well, parting it to the left. She has a tattooed face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. When she's not drinking or sleeping the drinks off, she's doing music.
History: Daar was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Optimist, Artistic. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Yurgunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of strength around her neck, and a glaive on her belt. Her long auburn hair reaches down to her waist. Her gray unseeing eyes seem to look past you.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and many goblins want her driven away
Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Golden pearl (130 gp).
Manfred Hayes, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His auburn hair is greasy and uncared for. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: The child of southern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Barber
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Patrick Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Roofer.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
