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Advanced [show]


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a black scarf. She has a slight overbite and is overall scrawny. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Caramip was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caramip took refuge in the large cave and found the beat up morningstar and armor she uses now. She inherited the family business which she has now maintained for 5 years.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Nature, Poor, Job, Family. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Caramip Fabblestabble, Female Gnome Wizard 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. His black hair is smooth and relatively long. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Kyle Bradly, Male Human Adept 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Andram Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. He wears a colorful flower in his silver hair. His fierce gold eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: Andram was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He struck the Blacksmith job and began his own company from there.

Motivation: To be a Crown-heir again; and seeks redemption

Flaws: Shy. Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Andram Brilliance, Male Tiefling Barbarian 7
Medium (5'4") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Frouse Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: Frouse was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record, Family. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Frouse Leffery, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)7 (-2) 11 (+0)16 (+3)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Tervaround Turen, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her white hair is knotted and matted. She has a dull look in her blue eyes.

Personality: Calm and collected, she is a well trained Armorer. Tervaround is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a mountains tribe. She was an apprentice working in her mother's forge. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Bonds: Poor, Immigrant, Job, Family, Nature. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Tervaround Turen, Female Gnome Expert 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 73 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)10 (+0) 18 (+4)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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