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Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his mother. Duergath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Duergath Battlehammer, Male Dwarf Expert 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +6, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 200 pp. Red-brown spinel (160 gp). Amethyst (160 gp).


Social Check DCs


Mozû Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Tailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Mozû Vance, Male Half-Orc Paladin 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Grigi Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears a black vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her silver hair is braided into rings. Her hazel eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Grigi Carlyle, Female Half-Orc Cleric 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Old masterpiece painting (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).


Social Check DCs


Lewis Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His hair is golden and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Lewis will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Lewis Thompson, Male Half-Elf Fighter 11
Medium (5'1") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills History +7, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Nedda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Nedda has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Nedda Warmwater, Female Halfling Rogue 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Tiger eye turquoise (4 gp). Black pearl (1200 gp).


Social Check DCs

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