Duergath Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears tattered old clothes. His clothes are grease stained in places. He has shaved his head bald. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 31 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 60 pp. Carnelian (30 gp). Amber (70 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Sard (30 gp). Rich purple corundum (900 gp). Lapis lazuli (13 gp). Peridot (30 gp).
Warryn Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his warhammer. He wears his black hair down. His hazel eyes peer out from beneath his top blue hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Dyer and found it very stressful. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To be a Sculptor again.
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Two Llamas Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his pastel robe and has his morningstar always slung over his shoulder. His white fur is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Junk Dealer. He has all his life been fascinated with music.
History: He was born in the west, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. Hematite (9 gp). Sardonyx (40 gp). 1 Minor magic item.
Sarah Garrick, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears rags and sports a simple walking cane. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Recently she has begun working with bootleggers and crooks.
Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Criminal record, Adventurer. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 800 gp.
Panana Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. She has done her best to style her golden hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments
History: She got into the Actor business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: To be a Barrister again; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Gifted. Bonds: Job, Mentor. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
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