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NPC Generator

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Advanced [show]


Tyna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean white cloak covering her clean studded leather. She wears her golden hair up. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Halfling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: To reunite with her absent father; and a rival would like her out of the picture

Flaws: Ugly, Forgetful. Bonds: Criminal record, Adventurer, Family. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Tyna Jamjar, Female Halfling Cleric 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp.


Social Check DCs


Ar-Pratu Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and to unite with his sister

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family, Has a crush. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Ar-Pratu Gladstone, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)4 (-3) 14 (+2)9 (-1)
Skills Investigation -1, Nature -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Kyle Charlton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His hair is short and brown. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Charlton, Male Human Adept 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Paymon Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Paymon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Paymon Blame, Male Tiefling Barbarian 12
Medium (5'4") Tiefling, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 135 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5

Possessions: 100 pp. Zircon (20 gp). Star ruby (800 gp). Aquamarine (1300 gp). Moonstone (20 gp).


Social Check DCs


Frug Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, blue, dusty cloak. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed. Bonds: Adventurer, Mentor, Job. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Frug Fiddlefen, Male Gnome Bard 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Pink pearl (60 gp).


Social Check DCs

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