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NPC Generator

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Advanced [show]


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His tied-back hair is silver. His eyes, though not visible through his cowl, are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Adventurer, Nature, Job. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Conrad Badger, Male Human Monk 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)8 (-1) 5 (-3)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs


Millicent Quinton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. Her golden hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Body Guard, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Job, Religious. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Millicent Quinton, Female Human Aristocrat 8
Medium (5'5") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chassath Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy green crest. She wears a black top hat and black clothes. She has a hunchback. Her green crest is long and unkept. Her eyes, though not visible through her cowl, are gold.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chassath took refuge in the large cave and found the beat up longbow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Chassath Beryntolthropal, Female Dragonborn Bard 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Star ruby (1200 gp). Alexandrite (600 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andraste Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a whip. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast plains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies, Nature, Debt. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Andraste Iathrana, Female Elf Wizard 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp. Coral (40 gp). 1 Banded mail.


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are likewise yellow.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Dynamic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic. Flaws: Cynical. Bonds: Slave, Mentor, Adventurer, Rich. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 70 pp. Black opal (1100 gp). Hematite (6 gp).


Social Check DCs

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