Fabien Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this southern man wears many layers of old clothing at all times. His tied-back hair is auburn. He has gleaming, smiling blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Fabien was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sage
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Arara Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of halberds on her belt, each one with a sapphire on the hilt. She has styled her red hair well, parting it to the right. Her brown eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. Cursed with unlife at a very young age, Arara has worked very hard to control her curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Hedonist, Forgetful, Disease. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Tawna Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is long and blonde with streaks of brown, and is pulled back with small red clips. She wears round tiny glasses practically rammed into her face.
Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Painter profession.
History: She was born into a rich family. A freak accident while working with her Painter mother left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and money/treasure
Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
Possessions: 6000 sp.
Randal Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large brown jacket. His golden hair is heavily combed to the right. He has several tiny topaz earrings on each ear.
Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2300 gp. Lapis lazuli (4 gp). Aquamarine (400 gp). Iolite (50 gp).
Kadana Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black crest is kept up in a ponytail inside a deerstalker hat. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Detective. She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Impeccable, Professionalism. Bonds: Slave, Job, Religious. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 17000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
