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NPC Generator

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Advanced [show]


Leshanna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses like a well dressed Sculptor does. She sports a flattop hair cut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Religious. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Leshanna Sylvaranth, Female Elf Commoner 5
Medium (4'11") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)5 (-3) 16 (+3)11 (+0)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Barakas Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Barakas Intellect, Male Tiefling Wizard 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Helen Wesley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears just a brown suit. Her black hair is long and unkept. Her blue eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Crown-heir, Helen learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has worked as a Crown-heir like her father before her.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Helen Wesley, Female Human Warrior 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ethereal Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His orange fur is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ethereal was raised in a hard working conservative environment. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Assassin like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Gifted, Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ethereal Of World, Male Tabaxi Monk 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. 1 Buckler. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. Zook was born on a far eastern desert where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting, Athletic. Flaws: Insane, Selfish. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Zook Wildwander, Male Gnome Adept 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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