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Advanced [show]


Chenna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She tends to wear a white poncho over her likewise colored trousers and shirt. She has a long auburn ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She can speak with the recently deceased. She would rather hide behind her crafts than deal with other people.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Chenna Elderberry, Female Halfling Wizard 9
Small (3'0") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 24 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Black star sapphire (1500 gp). Rock crystal (20 gp). Blue quartz (7 gp). Rich purple corundum (1500 gp).


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a long brown beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Fonkin was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Military. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Fonkin Pingun, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 4 Antitoxin. 1 Smokesticks. 4 Thunderstones.


Social Check DCs


Adrex Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and grey robe with the hood down. He keeps his rusty crest in a pixie cut. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Slave, Immigrant. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Adrex Akambherylliax, Male Dragonborn Warrior 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Lapis lazuli (5 gp). Fire opal (900 gp). Sardonyx (70 gp). Moss agate (5 gp). Smoky quartz (70 gp). Hematite (5 gp). 1 Minor magic item.


Social Check DCs


Bharash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears his gold crest up. His eyes are gold and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Criminal record, Attractive. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Bharash Orexijandilin, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 170 pp. Tiger eye turquoise (8 gp). 1 Minor magic item.


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her grey robe and has her glaive always slung over her shoulder. She is muscular with a powerful set of arms. She wears her white hair up in a very large beehive style do. She has brown eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the south, but her parents moved at a very young age to the west. She worked as a nervous Priest and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to be a actor again

Flaws: Depressed, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Priest

Voice: Raspy

Attributes [hide]

Gillyd Torevir, Female Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 310 gp.


Social Check DCs

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