Mella Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: She's in love; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 93 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: Deep blue spinel (800 gp). Violet garnet (800 gp). Banded agate (8 gp). Silver pearl (80 gp). Deep blue spinel (800 gp). Brown-green garnet (80 gp). Carnelian (30 gp). 1 Medium magic item.
Rezena Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green wide-brimmed hat and green clothes, and she perpetually has her hand crossbow ready. Her crest is short and blue. Her eyes are red and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments
History: Rezena hails from a village terrorized by dire rats. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Herleva Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her hair is brown and curly. She wears an eyepatch.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Justice, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 230 pp.
Drogo Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. He sports a long black beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Job, Military. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp. Golden yellow topaz (1000 gp). Banded agate (15 gp). Tourmaline (60 gp).
Kildrak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair has been sun bleached extensively. His amber eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out north to avoid the crime he committed. He became a Fisher soon after.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Flaws: Hedonist. Bonds: Religious, Criminal record, Job, Enemies. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (1300 gp).
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