Elysande Leighton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tight fitting grey shirt and pants. Her brown hair is still thick. Her gray eyes peer out from beneath her wide-brimmed grey hat.
Personality: This woman loves singing and to teach people singing more than just about anything. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Elysande is combative with any and all who dare try her patience in the slightest.
History: Elysande was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Laborer and occasionally as a mercenary.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Artistic, Justice, Optimist. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Ridaro Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a blue vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and white. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of giants once and for all.
History: She comes from a rich western family. Through the years after Ridaro was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ridaro's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Uthemar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair down. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Uthemar was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable
Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She likes to wear ponchos typically of a light red in addition to tight pants. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her ears are large.
Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of illithids once and for all.
History: Born to a Map Maker, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against illithids.
Flaws: Ugly, Shy, PTSD. Bonds: Slave, Enemies, Poor. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Left-Handed Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy brown pantaloons and a grey scarf. Her lavender fur is kept up in a ponytail inside a broad hat. This yellow eyed northerner is not easily forgotten.
Personality: Left-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Left-Handed enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the north to a Painter, Left-Handed learned a great deal about her father's area of expertise. When Left-Handed reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Painter.
Motivation: To clean up the streets; and to protect her home
Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Military, Guardian. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: 600 gp. Malachite (10 gp). Deep blue spinel (200 gp). Azurite (10 gp). Alexandrite (200 gp). Blue quartz (10 gp). Moss agate (10 gp). Malachite (10 gp).
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