Aramil Netyoive, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and very much looks the part of a Dyer. He keeps his brown hair in a flapper bob. His hazel eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and he is greedy
Ideals: Logical. Bonds: Job, Family, Rich, Nature. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 19000 cp. Obsidian (8 gp). Moonstone (80 gp). Golden yellow topaz (500 gp).
Anselm Pickering, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His hair is short and black. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Bonds: Attractive, Military, Criminal record. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Hobart Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has black hair. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Passionate, Artistic. Flaws: Antagonistic. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Paela Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. With wild chestnut hair. Her eyes are gray.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Paela studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She got away from her former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical, Gifted. Flaws: Addict. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 19 (+4) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kansif Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple white robe with red stripes complete with hood. Her auburn hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.
History: She got into the Map Maker business at a young age. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She inherited the family business which she has now maintained for 11 years.
Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Joker, Pacifist. Bonds: Job, Adventurer, Religious. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 23 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 260 pp. Aquamarine (1000 gp). Violet garnet (1000 gp). Blue quartz (12 gp). Chalcedony (80 gp). Bloodstone (80 gp). Iolite (80 gp). Iolite (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
