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NPC Generator

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Advanced [show]


Tim Camden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown costume with the symbols of luck on his torso. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Addict, Insane. Bonds: Criminal record, Nature. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Tim Camden, Male Human Monk 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Performance +4, Stealth +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Violet garnet (1300 gp). Jade (40 gp). Obsidian (7 gp). Rose (40 gp). Chrysoprase (40 gp). Deep blue spinel (1300 gp). 1 Minor magic item.


Social Check DCs


Ahvain Othronus, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ahvain was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a glassblower and was forced into it by his family

Flaws: Sensitive, PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Ahvain Othronus, Male Elf Adept 13
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. Gold and ruby ring (12000 gp). A small bag of saffron. (10 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her chestnut hair is lengthy and is close to two feet long. Her green eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the north to a Bellfounder, Arara learned a great deal about her father's area of expertise. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: Revenge; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Religious, Job, Adventurer, Enemies. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Arara Markum, Female Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +7, History +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. Citrine (20 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Slave Trader uniform. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Family, Nature. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Beloril Bigtoe, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp.


Social Check DCs


Krakhorn Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Krakhorn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Flaws: Ugly, PTSD. Bonds: Poor, Military, Nature. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Krakhorn Wordsworth, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 17 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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