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Advanced [show]


Cimer Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Adventurer, Nature, Criminal record. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Cimer Instinct, Male Tiefling Aristocrat 7
Medium (6'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Grisha Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white coat over a yellow low-cut shirt, and a small hat upon his head. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Grisha and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Joker. Flaws: Mundane, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Grisha Hackney, Male Half-Orc Barbarian 10
Medium (6'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 67 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 13 (+1)7 (-2)
Skills Insight +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1200 gp. Freshwater pearl (15 gp). Rich purple corundum (1100 gp). Black pearl (900 gp). Silver pearl (70 gp). Rhodochrosite (15 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harann Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Her crest is greying and her face has many wrinkles. Her red eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Athletic, Optimist. Bonds: Adventurer, Slave. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Harann Nemmonis, Female Dragonborn Fighter 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Ermina Staurheim, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Ermina Staurheim, Female Human Monk 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. Jet (40 gp).


Social Check DCs


Fonkin Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a blue suit, red shirt, and yellow tie. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a great chef.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Fonkin Musgraben, Male Gnome Fighter 10
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 105 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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