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NPC Generator

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Advanced [show]


Jocelyn Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his golden hair well, parting it to the left. He has violet eyes and a grey hat with a green feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Criminal record. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Jocelyn Brownrigg, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. Malachite (12 gp). 1 Superior lock.


Social Check DCs


Balimaar Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Spice Merchant, Balimaar learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: To be a Fortune-teller again.

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Balimaar Darby, Male Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Jet (120 gp).


Social Check DCs


Zagga Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of morningstars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her red hair is knotted and matted. She has gleaming, smiling gray eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her father was called into army service. Her first spouse was a Locksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Military. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Zagga Dryden, Female Half-Orc Monk 10
Medium (5'10") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 15000 sp. Rock crystal (60 gp). Obsidian (4 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of the four houses of cards on her torso. Her red hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful wizard made her what she is. Cursed with vampirism at a very young age, Gurdis has worked very hard to control her curse. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Mentor, Nature. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Gurdis Strongheart, Female Dwarf Rogue 12
Medium (3'9") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 15 (+2)6 (-2)
Skills Performance +2, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 2000 gp. Solid gold idol (300 gp). Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (4000 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Minor magic item.


Social Check DCs


Bulzo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His tied-back hair is red. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bulzo took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to end his boredom

Flaws: Ugly, Terse, Mundane. Bonds: Has a crush, Nature. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Bulzo Silvereyes, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Freshwater pearl (11 gp).


Social Check DCs

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