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NPC Generator

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Advanced [show]


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He has gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Hugh was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Hugh Alston, Male Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 6 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Aasathra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Ruler does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She wears her rusty crest up. Her red eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Ruler like her father before her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Passionate. Flaws: Fearful, Disease, Insomniac. Bonds: Job. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aasathra Fharngnarthnost, Female Dragonborn Ranger 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Brown-green garnet (60 gp). Deep blue spinel (800 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears tan cloth garments or leather armor. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He is content; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence, Artistic. Flaws: Mundane. Bonds: Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Quarion Aloro, Male Elf Druid 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Churchill, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey shirt with thin red vertical stripes and grey pants. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Poor. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Trym Churchill, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Barendd Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown leather gloves, a brown jacket, and tight pants. His white hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. Further he is a bit of a stoner and is frequently out of it.

History: Barendd was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: To end his boredom; and wants to open a new tavern

Flaws: Antagonistic, Addict, Mundane. Bonds: Job, Slave. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Barendd Loderr, Male Dwarf Expert 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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