Mantus Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, green, dusty cloak. His whole body is exceptionally muscular. His silver hair is thinning but still full. His eyes are likewise black. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.
History: Mantus was born in the west. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Mantus's homeland. Mantus decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Persistence, Fighting. Flaws: Selfish. Bonds: Immigrant, Attractive. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. 4 Alchemist’s fire. 7 Acid flasks. 1 Thunderstones.
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses like a well dressed Tanner does. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has gray eyes and a blue hat with a violet feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He got into the Tanner business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: To be a Brewer again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Slave, Attractive. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp. Moss agate (16 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Barton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her left hand appears badly burned and disfigured. Her long white hair reaches down to her waist. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Hadwisa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 390 pp. Rhodochrosite (10 gp). Jade (60 gp). 1 Minor magic item.
Irann Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a yellow armored body suit, with a simple black line shooting up and back down. Her hair, while still mostly brown, has prominent grey streaks. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Irann grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Adventurer. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Rock crystal (30 gp). Malachite (4 gp). Lapis lazuli (4 gp). 5 Acid flasks. 2 Tanglefoot bags. 2 Tanglefoot bags. 2 Tanglefoot bags.
Yevelda Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Yevelda was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud; and regain custody of her daughter
Flaws: Insomniac, Insane. Bonds: Adventurer, Family, Enemies. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Bloodstone (40 gp). Aquamarine (800 gp). Violet garnet (800 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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