Jabbie Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His red hair is smooth and relatively long. His violet eyes peer out from beneath his broad tan hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Mercenary business at a young age. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Rich. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Just what you see.
Silaqui Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. Her moppish black hair is in a traditional bowl cut. Her thin eyebrows rest above her beady violet eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for her, and Silaqui does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with unlife at a very young age, Silaqui has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Shy, Depressed, Disease. Bonds: Military. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). An abacus with copper, silver and gold markers (130 gp). A delicate brass dragon egg (50 gp). Fire opal pendant on a fine gold chain (1900 gp).
Sun Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears a brown top hat and brown clothes. She has wavy brown fur. Her eyes are likewise copper. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with a spirit at a very young age, Sun has worked very hard to control her curse. She was granted martial powers by her dying brother.
Motivation: She is content; and someone believes her a fraud
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Attractive, Enemies, Mentor. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 5000 sp.
Lilith Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black wide-brimmed hat and black clothes, and carries shields. Her black hair is greasy and uncared for. Her black eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born on a small isolated farm. Her first spouse was a Dilettante, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: Doesn't want to be a Brewer and was forced into it by her family; and expand her business
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. Sard (30 gp). Smoky quartz (30 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp).
Seebo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2800 sp. 2 Antitoxin.
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