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Advanced [show]


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large tan jacket. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dreali was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Dreali Floshem, Male Elf Warrior 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Healer’s kit.


Social Check DCs


Harbek Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey pants and tee shirts. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Sensitive, Disease. Bonds: Nature. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Harbek Daraln, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Red spinel (160 gp). Lapis lazuli (11 gp).


Social Check DCs


Mogg Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light white in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His black hair is long and unkept. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Mogg was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Slave, Military, Family. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Mogg Dryden, Male Half-Orc Sorcerer 6
Medium (6'10") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Fire opal pendant on a fine gold chain (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item.


Social Check DCs


Elysande Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and carries pickaxes. She sports red long hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Laborer, who enjoyed hunting, Elysande was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Elysande Ramsay, Female Human Bard 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Howard Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a hunchback. He wears his hair in dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Howard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Masseuse again; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Shy, PTSD. Bonds: Job. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Howard Goodearth, Male Halfling Rogue 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs

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