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Advanced [show]


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is long and unkept. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. Gilthur was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilthur decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Nature. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Qemuel's homeland. Qemuel decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Qemuel Flair, Male Tiefling Expert 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 gp.


Social Check DCs


Barendd Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Barendd Thrahak, Male Dwarf Wizard 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mason. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Einkil Morigak, Male Dwarf Aristocrat 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)7 (-2) 11 (+0)5 (-3)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Pelt Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown costume with the symbols of death on her torso. She has red fur. She has a dull look in her green eyes.

Personality: A skeptical and narcissistic woman, Pelt's first love is herself. Her second love is also herself. She is obsessed with finding treasure.

History: She was raised by priests from a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better trade route.

Motivation: She is compelled to act according to her religious beliefs; and she's looking for her big break

Ideals: Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Pelt Blossom, Female Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 79 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4

Possessions: 140 pp. Sard (70 gp). Fire opal (1100 gp). Rhodochrosite (8 gp).


Social Check DCs

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