Beiro Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His black hair is heavily combed to the left. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Beiro embodies much of what other species detest in the Elves. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the north. Through the years after Beiro was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Beiro's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Chem Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered black stockings, and he perpetually has his warhammer ready. He wears a feathered hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in warhammer use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 15000 sp. Smoky quartz (70 gp). Azurite (6 gp). Deep green spinel (120 gp). Sard (70 gp). Aquamarine (900 gp). 1 Minor magic item.
Armara Passion, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her quarterstaff. Her silver hair is greasy and uncared for. Her eyes are black.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2400 gp. White pearl (120 gp). Fire opal (1100 gp). Black pearl (200 gp). Eye agate (6 gp). Sardonyx (20 gp). Golden yellow topaz (200 gp).
Reynard Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His red hair has been sun bleached extensively. He has gleaming, smiling blue eyes.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Bonds: Attractive, Job, Family, Debt. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Finely wrought small gold bracelet (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He has wavy golden hair. He wears an eyepatch.
Personality: Wrenn wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Locksmith profession.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Gnome Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: To be a Locksmith again; and meet up once more with his childhood friend
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Slave, Job, Adventurer. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
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