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NPC Generator

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Advanced [show]


Dreali Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is tall, broad shouldered and powerfully built. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a son. Some 9 years later his spouse died after the birth of his son. Heartbroken, Dreali never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, In love. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Dreali Eathalena, Male Elf Paladin 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2900 sp. 1 Disguise kit.


Social Check DCs


Fallond Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Fallond studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Fallond Trueblood, Male Dwarf Warrior 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 14
Hit Points 55 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)18 (+4) 14 (+2)12 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1800 gp. A silver and pearl hairclip (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His beige fur is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Sun is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sun lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and to protect his home

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Family. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Sun Treat, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 240 pp. Malachite (16 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Obsidian (16 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Smoky quartz (60 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Tewksbury, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright grey dresses and hats. Her black hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.

Motivation: She would like to get married and retire; and to settle down with her crush

Flaws: Greedy, Forgetful, Addict. Bonds: Rich, Has a crush. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Mary Tewksbury, Female Human Cleric 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Golden pearl (80 gp).


Social Check DCs


Hupe Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large red jacket. His auburn hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Optimist, Logical, Fighting. Bonds: Nature, Family. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Hupe Tosscobble, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)3 (-4) 15 (+2)15 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +5

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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