Korfel Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is lengthy. His fierce gray eyes like to dwell on things.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Korfel enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Korfel was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and further expansion of business
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 2700 sp. Rhodochrosite (6 gp). Citrine (30 gp). Rock crystal (30 gp).
Chad Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people
Ideals: Fighting, Gifted. Bonds: Mentor, Immigrant. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Hupe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses well, wearing red shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his black hair down. His brown eyes peer out from beneath his top red hat.
Personality: Overbrimming with self-confidence, Hupe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 3 Acid flasks.
Isabella Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a robe, a symbol of death around her neck, and a morningstar on her belt. Her whole body is exceptionally muscular. Her silver hair is greasy and uncared for. She has violet eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with a lost civilization.
History: The child of western immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Andraste Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of hammers on her belt, each one with a aquamarine on the hilt. Her hair is chestnut and curly. She is baby faced.
Personality: Overbrimming with self-confidence, Andraste isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. Andraste was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Andraste decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp. Lapis lazuli (11 gp). Red garnet (130 gp). Rich purple corundum (1000 gp). Alexandrite (900 gp). Onyx (30 gp). Alexandrite (900 gp). Rhodochrosite (11 gp). Aquamarine (900 gp). Smoky quartz (30 gp).
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