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NPC Generator

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Advanced [show]


Matilda Atterton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple grey robe with black stripes complete with hood. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Matilda Atterton, Female Human Fighter 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Markosian Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, pastel shirt, and white tie. Her white hair is unkempt and raggedy. Her gold eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is frequently practicing swordplay.

History: She got into the Doctor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Poor, Nature, Military, Job. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Markosian Mystery, Female Tiefling Paladin 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 11000 sp. Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Obsidian (5 gp). Chrysoberyl (70 gp). Jasper (20 gp). Moonstone (20 gp).


Social Check DCs


Thervan Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Thervan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Thervan Dalanthan, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Iolite (30 gp).


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His red hair is unkempt and raggedy. He has blue eyes and a brown hat with a blue feather.

Personality: Vonbin is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Vonbin began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Aristocrat 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +4

Possessions: 900 gp. Aquamarine (1400 gp).


Social Check DCs


Anselm Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy red hair. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Locksmith profession.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Actor soon after.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Anselm Prescott, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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