Rangrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Ruler. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Ruler.
Motivation: Further expansion of business; and expand his business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Map Maker, and she perpetually has her kukri ready. Her red fur is singed and shortened. Her thin eyebrows rest above her beady amber eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great joy in being the best Map Maker in town.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Military. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Jasmine Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her whole body is exceptionally muscular. She keeps her silver hair in a pixie cut. Her eyes are hazel and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She struck the Stableman job and began her own company from there.
Motivation: Money/treasure; and expand her business
Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 8000 gp. 1 Medium magic item.
Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length cinnamon fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Three was raised in a hard working conservative environment. A gifted student he started as a Detective, but he got bored and became a Tailor. He has worked as a Tailor like his mother before him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
Possessions: 700 gp. Fiery yellow corundum (1400 gp). Jasper (20 gp). Blue quartz (12 gp). Eye agate (12 gp). Star rose quartz (20 gp). 1 Minor magic item.
Shifting Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length yellow fur. His eyes are copper and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the old dungeon and found the beat up shortbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world; and to reunite with his absent mother
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2000 gp. Eye agate (15 gp). Rose (50 gp). Onyx (50 gp). Violet garnet (800 gp). Eye agate (15 gp). Obsidian (15 gp). Azurite (15 gp). Red garnet (160 gp). 1 Minor magic item.
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