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NPC Generator

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Advanced [show]


Riardon Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow wide-brimmed hat and yellow clothes. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Impeccable, Gifted. Flaws: Mundane, Fearful. Bonds: Nature. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Riardon Qualanthri, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long red hair reaches down to her waist. Her eyes are green and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Immigrant. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Merla Bigheart, Female Halfling Adept 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Just what you see.


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. With bright red hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he has a crush on the local junk dealer

Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Nature. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Joser Quickstep, Male Halfling Paladin 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Nissa Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a well pressed and immaculate suit (or dress) and is in decent physical shape. She has done her best to style her brown hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She believes the world needs to unite to get rid of gnolls once and for all.

History: The child of a Doctor, who enjoyed hunting, Nissa was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Bonds: Attractive, Enemies, Nature, Job, Adventurer. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Nissa Tarkelby, Female Gnome Warlock 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Terran
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 2000 gp. Star rose quartz (30 gp). Rhodochrosite (5 gp). Amethyst (50 gp). Golden yellow topaz (600 gp). Carnelian (30 gp). Sardonyx (30 gp). Azurite (5 gp). Brown-green garnet (50 gp). Coral (50 gp). Amber (50 gp). Iolite (30 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Carnelian (30 gp). 1 Medium magic item.


Social Check DCs


Keyleth Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case and is in decent physical shape. She wears her auburn hair up. She is very pretty but has cold, dead eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Disciplined. Bonds: Attractive, Family, Rich, Nature. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Keyleth Ethanasath, Female Elf Cleric 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20 pp. Zircon (50 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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