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NPC Generator

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Advanced [show]


Ermina Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. Her black hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Map Maker business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Map Maker soon after.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Ugly, Disease, PTSD. Bonds: Job. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Ermina Erenaeth, Female Half-Elf Warrior 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He has chestnut hair. He has hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Carrie abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Hedonist. Bonds: Criminal record, Adventurer, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Carrie Qualanthri, Male Elf Fighter 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Breena Beren, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blonde hair in a pixie cut. Her eyes are brown and catlike.

Personality: She loves telling others what to do and how they should feel about things. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Assassin, Breena learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the north, certain she would find work there.

Motivation: Money/treasure; and her spouse's relatives view her with great suspicion

Ideals: Opinionated. Bonds: Rich, Job, Immigrant, Family. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Breena Beren, Female Gnome Bard 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)8 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Griselda Payton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Adventurer. Her chestnut hair is knotted and matted. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is business-like. She takes instructions and follows them to the letter. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Griselda was raised in a hard working conservative environment. She was taken from her home at a very young age. She struck the Adventurer job and began her own company from there.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Professionalism. Bonds: Attractive, Has a crush, Adventurer, Job, Slave. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Griselda Payton, Female Human Ranger 7
Medium (4'9") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Trey Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly shortspears and morningstars. His auburn hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Bonds: Criminal record, Attractive, Adventurer, Mentor. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Trey Melancon, Male Half-Elf Bard 15
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +6, History +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 7000 gp. Banded agate (4 gp). Golden pearl (60 gp). Iolite (70 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Moss agate (4 gp). 1 Medium magic item.


Social Check DCs

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