Luthra Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears silk and lounges about seductively. She is tall, broad shouldered and powerfully built. Her brown hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Luthra lived on a farm with her father, near the main road leading to a nearby town. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: She wants revenge against orcs; and many orcs want her driven away
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Enemies. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 330 gp.
Shautha Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shautha took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Servant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 7 (-2) | 11 (+0) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 360 gp.
Amnon Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His black hair is singed and shortened. His eyes are gold and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Armorer, but he was a colossal failure. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 4 (-3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp.
Râsh Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black armored body suit, with a simple green line shooting up and back down. His white hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Râsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Crown-heir, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and to prove his worth to the world
Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Golden pearl (90 gp). Rich purple corundum (600 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears violet leather gloves, a violet jacket, and tight pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has done his best to style his brown hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.
History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp.
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