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Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he wants revenge against giants

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer, Immigrant. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Uraim Battlehammer, Male Dwarf Warlock 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)18 (+4) 16 (+3)5 (-3)
Skills Deception +1, History +8
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome, Orc, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 330 pp. Silver pearl (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small desert village. Fulbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fulbar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Fulbar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fulbar Warmwater, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 4 Thunderstones.


Social Check DCs


Jane Weld, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a perfectly clean shirt and pair of pants. She has done her best to style her golden hair to look like a famous performer. Her eyes are likewise gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She is terrified, and will act out of fear; and expand her business

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Religious. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Jane Weld, Female Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Oriel Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She has the majority of her body covered in plate. Her black hair is knotted and matted. Her green eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: Oriel was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined, Logical. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Oriel Carlisle, Female Human Ranger 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Ghesh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a black feathered hat and black clothes. His silver crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ghesh was raised in a hard working conservative environment. Ghesh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer, Guardian. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Ghesh Akambherylliax, Male Dragonborn Barbarian 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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